MOTION ART

Motion Art is a collection of three abstract animation experiments, each created using different tools and techniques to explore movement, rhythm, and digital space.  These are studies in motion design, minimal in narrative, maximal in mood and texture.

Created with tools like After Effects (Trapcode Particular), Houdini, and Cinema 4D, each piece stands as a self-contained exploration of visual language, where particles, geometry, and procedural animation become the brushstrokes of a moving painting.

Software Used : After Effects, Trapcode Particular, Houdini, Maya, Redshift

Credits 
Design & Animation : Jeffrey Bounthavong

ASTRO DUST

Astro Dusts is a top-down particle simulation made with Trapcode Particular in After Effects.  Glowing particles swirl around an invisible center, evoking cosmic energy, like space dust in gravity’s grasp.  The motion feels both galactic and atomic: simple, hypnotic, and meditative.

 

SHOALS

Shoals is a procedural growth study made in Houdini, featuring a golden, coral-like swarm that branches like a living network. Blending biology and abstraction, it evokes alien life or deep-sea bioluminescence, a quiet storm of motion, both mechanical and organic.

 

BINARY VOID

Binary Void features a golden sphere gliding through a grid of towering, greebled structures, like a satellite in a decaying digital city.  Created with procedural modeling, it contrasts the sphere’s smooth simplicity with its chaotic, shifting surroundings, eerie, complex, and poetic.